5/18/2023 0 Comments Symbiotic love yuri visual novelTrickster traders shape-shift deities merge across borders and crossroads blend stories, concepts, technologies, and traditions, trading spiritual and material energies together. Hermes was a god of the boundary marker and the threshold, involved in translations and transitions. Tricksters are found at these crossroads, and Hermes is one of them. Hermeneutical movements are circumambulatory they are made across various territories, looping in hermeneutical circles and sometimes in spirals. Ancient Greeks and Romans imagined Hermes, messenger god and messenger to the gods, as haunting the crossroads where merchants, travelers, cultures and religions, empires, missionaries, natives, conquerors and conquered meet, and where a great deal of “hermeneutics” takes place. Hermeneutics describes a variety of efforts to understand and interpret messages across time, space, and difference-of divining the meanings and intentions of others. Preface: On the Poetics of Christian Theological Hermeneutics CIRCUMAMBULATING THE CROSSROADS HERMENEUTICAL CIRCLES AND OTHER UN/AUTHORIZED MOVEMENTS It is no accident-nor is it insignificant-that the discourse of hermeneutics takes its name from Hermes, the messenger of the Greek gods. Reframing Mythos and Logos: Theology as Mytho-Logy 8. Unsealing Hermeneutics Theological Hermeneutics as Pattern Recognition Logos, Mythos, and Mysticism Putting Hermes Back into Hermeneutics The Trickster as Hermeneut Fool’s Errand: Holy Fools and Divine Folly as Hermeneutical Figures 7. First edition: December 2014 10 9 8 7 6 5 4 3 2 1Ĭontents Preface: On the Poetics of Christian Theological Hermeneutics 1. Design by Newgen Knowledge Works (P) Ltd., Chennai, India. BD241.G665 2014 230.01-dc23Ī catalogue record of the book is available from the British Library. Hermeneutics-Religious aspects-Christianity. Refiguring theological hermeneutics : Hermes, trickster, fool / Marion Grau. Palgrave® and Macmillan® are registered trademarks in the United States, the United Kingdom, Europe and other countries. Palgrave Macmillan is the global academic imprint of the above companies and has companies and representatives throughout the world. Where this book is distributed in the UK, Europe and the rest of the world, this is by Palgrave Macmillan, a division of Macmillan Publishers Limited, registered in England, company number 785998, of Houndmills, Basingstoke, Hampshire RG21 6XS. Martin’s Press LLC, 175 Fifth Avenue, New York, NY 10010. First published in 2014 by PALGRAVE MACMILLAN® in the United States-a division of St. Softcover reprint of the hardcover 1st edition 2014 978-5-0Īll rights reserved. Naturally, if you want to pick up a couple of the Dee Dee visual novels while you’re there on itch.Refiguring Theological Hermeneutics Hermes, Trickster, FoolĬopyright © Marion Grau, 2014. These aren’t so much an endorsement (or piece of criticism) as they are a head’s up. Where I find the time to do actual reviews or other coverage, I will compose separate articles on the game in question. I highlight them as interesting based on the itch.io description and concept. In many cases these games will be unfinished or “in development,” but I’m highlighting them because they promise something special and are well worth keeping on the radar. With that in mind, I thought what might be helpful to readers would be if I did a brief write-up of interesting games that I’ve come across on itch.io each week. Discovery is a real issue when great ideas are buried among high school projects and nasty little efforts to scam a quick buck from players. What makes itch.io a little difficult at times is finding things that are interesting to play. It’s a true “art gallery” for game ideas and creative developers, and it should be celebrated for that. In addition, itch.io allows you to be transgressive, subversive, and downright dangerous. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk.
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